Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-29128

Light level is incorrectly calculated when passing through transparent blocks

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Fixed
    • 1.2.10.1, 1.2.13.54
    • 1.2.6.2, 1.2.5.52, 1.2.7.2, 1.2.10.2
    • None
    • Confirmed
    • Xbox
    • 92396

      I recently converted a world which i ported block for block from the PC version, its a rather small farm. Within the farm 1 block and 1 block only has a light level of 7, its surrounded by a wall of glass, and it functions and works correctly within 4J's engine and PC's java version. However under the bedrock engine the light level is incorrectly being calculated when passing through the glass. When I replace the glass with solid blocks it functions as it should. This leads me to believe that when light is passing through transparent blocks its not being calculated as it should be, ie degrading.

        1. light levels bedrock.jpg
          298 kB
          [Mojang] Mega_Spud (Jay Wells)
        2. light levels java.jpg
          239 kB
          [Mojang] Mega_Spud (Jay Wells)

            Cire360 Mark St. Louis
            Votes:
            2 Vote for this issue
            Watchers:
            0 Start watching this issue

              Created:
              Updated:
              Resolved:
              CHK: