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Bug
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Resolution: Duplicate
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None
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1.2.1.1, 1.2.3.6
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None
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Unconfirmed
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Windows
Passive mobs, at least in a superflat world, wander off to the farthest render distance in any and all directions. Going to the farthest point of a render distance from spawn shows that the mobs have created a ring around your central location, creepy. Anyway, im pretty sure mobs aren't supposed to wander off that much. (the photo isn't me just spawning a bunch of mobs, this an actual problem)
- duplicates
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MCPE-25161 Too many mobs
- Resolved