Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-26084

MCPE Win10 Crashes when loading world

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • 1.1.5.0
    • Unconfirmed
    • Windows

      When loading my latest world, Minecraft crashes without any notice.

      However, in the Windows app log the following is recorded:

      <Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
      <System>
        <Provider Name="Application Error" /> 
        <EventID Qualifiers="0">1000</EventID> 
        <Level>2</Level> 
        <Task>100</Task> 
        <Keywords>0x80000000000000</Keywords> 
        <TimeCreated SystemTime="2017-09-17T16:24:38.289042500Z" /> 
        <Channel>Application</Channel> 
        <Security /> 
        </System>
      <EventData>
        <Data>Minecraft.Windows.exe</Data> 
        <Data>1.1.5.0</Data> 
        <Data>5976da7b</Data> 
        <Data>Minecraft.Windows.exe</Data> 
        <Data>1.1.5.0</Data> 
        <Data>5976da7b</Data> 
        <Data>c0000005</Data> 
        <Data>0000000000b8251d</Data> 
        <Data>324c</Data> 
        <Data>01d32fd12ea96038</Data> 
        <Data>C:\Program Files\WindowsApps\Microsoft.MinecraftUWP_1.1.500.0_x64__8wekyb3d8bbwe\Minecraft.Windows.exe</Data> 
        <Data>C:\Program Files\WindowsApps\Microsoft.MinecraftUWP_1.1.500.0_x64__8wekyb3d8bbwe\Minecraft.Windows.exe</Data> 
        <Data>f9d1a4fc-fdfd-4374-8e64-377e8b486c91</Data> 
        <Data>Microsoft.MinecraftUWP_1.1.500.0_x64__8wekyb3d8bbwe</Data> 
        <Data>App</Data> 
        </EventData>
        </Event>
      

      When copying the world to my Android tablet it doesn't crash. So this loader routine seems to be different and can handle this.

      I did nothing special in this world except building with Redstone. If necessary I can also provide a backup of this (still working) world which was taken one day before and which is still working.

            tpalm Tamino Palm
            Votes:
            0 Vote for this issue
            Watchers:
            1 Start watching this issue

              Created:
              Updated:
              Resolved: