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Bug
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Resolution: Invalid
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None
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1.1.5.0
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Unconfirmed
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Windows
When loading my latest world, Minecraft crashes without any notice.
However, in the Windows app log the following is recorded:
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event"> <System> <Provider Name="Application Error" /> <EventID Qualifiers="0">1000</EventID> <Level>2</Level> <Task>100</Task> <Keywords>0x80000000000000</Keywords> <TimeCreated SystemTime="2017-09-17T16:24:38.289042500Z" /> <Channel>Application</Channel> <Security /> </System> <EventData> <Data>Minecraft.Windows.exe</Data> <Data>1.1.5.0</Data> <Data>5976da7b</Data> <Data>Minecraft.Windows.exe</Data> <Data>1.1.5.0</Data> <Data>5976da7b</Data> <Data>c0000005</Data> <Data>0000000000b8251d</Data> <Data>324c</Data> <Data>01d32fd12ea96038</Data> <Data>C:\Program Files\WindowsApps\Microsoft.MinecraftUWP_1.1.500.0_x64__8wekyb3d8bbwe\Minecraft.Windows.exe</Data> <Data>C:\Program Files\WindowsApps\Microsoft.MinecraftUWP_1.1.500.0_x64__8wekyb3d8bbwe\Minecraft.Windows.exe</Data> <Data>f9d1a4fc-fdfd-4374-8e64-377e8b486c91</Data> <Data>Microsoft.MinecraftUWP_1.1.500.0_x64__8wekyb3d8bbwe</Data> <Data>App</Data> </EventData> </Event>
When copying the world to my Android tablet it doesn't crash. So this loader routine seems to be different and can handle this.
I did nothing special in this world except building with Redstone. If necessary I can also provide a backup of this (still working) world which was taken one day before and which is still working.