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Bug
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Resolution: Fixed
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1.2.0.15, 1.2.0.18
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None
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Confirmed
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Windows
Summary:
When the game is in Peaceful, hostile mobs are spawning in for a split second before flashing red, dying, and disappearing. You can hear their death sound too. Appears to only affect the End and Nether.
Steps to Reproduce:
- Set the game difficulty to Peaceful
- Travel to the End
Observed Results:
Endermen can be seen spawning in for a split second.
Expected Results:
Hostile mobs should not be spawning at all.
Screenshots/Videos attached: Yes
Notes: