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Bug
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Resolution: Duplicate
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None
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1.1.4.51, 1.2.0.2
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None
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Unconfirmed
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Windows
Hostile mobs will not despawn even when out of range. Perhaps when they spawn the persistence tags value is 1.
UPDATE: I disabled multiplayer an that seemed to unload anything of render distance. Perhaps the question is should Multiplayer have every Chunk always loaded.
- duplicates
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MCPE-16291 Hostile mobs don't despawn if you're 128 blocks away from them
- Resolved