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Bug
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Resolution: Unresolved
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None
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1.18.20.26 Preview, 1.18.20.25 Beta, 1.17.20.23 Beta, 1.17.10, 1.16.210.53 Beta, 1.16.200.52 Beta, 1.16.0.55 Beta, 1.16.0.51 Beta, 1.15.0.56 Beta, 1.15.0.54 Beta, 1.14.20 Hotfix, 1.14.0.4 Beta, 1.14.1 Hotfix, 1.2.0.2, 1.2.0.31, 1.5.3, 1.6.0.30 Beta, 1.8.0, 1.13.0, 1.14.30 Hotfix, 1.14.60 Hotfix, 1.16.40 Hotfix, 1.16.100, 1.16.201 Hotfix, 1.18.10, 1.20.30, 1.20.51 Hotfix, 1.20.62 Hotfix, 1.21.0
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Confirmed
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Multiple
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136101
It takes 5 seconds for the color of the beacon beam to change when placing a colored stained glass block over a beacon.
This is an even bigger problem for slower devices (Please see MCPE-23801)
- is duplicated by
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MCPE-26079 Beacons take too long to change color.
- Resolved
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MCPE-29160 Beacon [Delay Change]
- Resolved
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MCPE-35383 Beacons not working properly
- Resolved
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MCPE-61984 Beacons should update colors in 1 tick
- Resolved
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MCPE-67446 Beacons
- Resolved
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MCPE-67754 Beacons are slow to register that stained glass has been placed/removed on top of it
- Resolved
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MCPE-69951 Beacons
- Resolved
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MCPE-77390 When placing stained glass on top of a beacon, it takes a while for the light to change. It doesn't have a set pattern and it is random, messing with the tick speed didn't help and multiple of my worlds had this problem
- Resolved
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MCPE-113664 Beacon light reacts slow to interactions
- Resolved
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MCPE-119589 *Disparity* Beacon Beam has a Delay when updating to the color of a Stained Glass Block
- Resolved
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MCPE-179196 Beacons not registering stained glass fast enough
- Resolved
- relates to
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MCPE-23801 Stained glass panes doesn't color beacons
- Resolved
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MCPE-17595 Beacon beam disappears after going past 64 blocks.
- Open
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MCPE-119727 Beacon instantly turns on, on the first tick when placed
- Open
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MCPE-23806 Beacon beam looks different than before
- Resolved
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MCPE-25540 Colored beacon beam texture stitched in y axis
- Resolved