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  1. Minecraft (Bedrock codebase)
  2. MCPE-23686

TNT not igniting and oversized

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.19.60.25 Preview, 1.19.30.21 Preview, 1.17.20.22 Beta, 1.17.10, 1.16.220, 1.16.0.58 Beta, 1.4.4.0, 1.1.4.51, 1.2.11.4, 1.4.3.0, 1.6.0.1, 1.4.2.0, 1.11.4, 1.14.0, 1.14.30 Hotfix, 1.14.60 Hotfix, 1.16.1, 1.16.40 Hotfix, 1.16.100.59 Beta, 1.16.201 Hotfix, 1.16.210, 1.16.221 Hotfix, 1.17.0, 1.17.34, 1.17.41 Hotfix, 1.18.12 Hotfix, 1.19.10, 1.19.20, 1.19.51, 1.19.73, 1.20.32 Hotfix
    • None
    • Creative
    • Confirmed
    • Multiple
    • 125710

      I noticed that when TNT is triggered in high amounts and then covered in water just before exploding, it remain frozen and does nothing but remain a useless, white, oversized block. As compared to a normal TNT block.

      To reproduce try:
      1. Open a flat World
      2. Use the command /fill 1 5 1 100 200 1 tnt
      3. Then /tp @p -2 5 -2
      4. Then light the TNT wall using flint and steel
      5. Wait a few minutes and a some explode
      6. Then do /fill -2 4 -2 102 202 2 water
      7. Fly about and look for the broken TNT as seen in screenshot

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        2. image-2023-07-10-11-25-34-017.png
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        8. minecraft  visual errors.png
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        9. White Cube (No TNT involved).png
          White Cube (No TNT involved).png
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            Electro Byte Matthew
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              Created:
              Updated:
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