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Bug
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Resolution: Fixed
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1.1.0.9, 1.1.0.55, 1.1.1.1
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None
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Community Consensus
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Phone - Android - Samsung Other (Specify in description)
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68490
Client sends Interact Packet for each entity, player on map and even himself. Action field always equals 4 (InteractUpdate) and EntityRuntimeID field always 0. Server feels very bad.
Devices: Highscreen Pure F, Samsung Galaxy s3 mini