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  1. Minecraft (Bedrock codebase)
  2. MCPE-20527

Client frozen on transfer packet

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    • Icon: Bug Bug
    • Resolution: Cannot Reproduce
    • None
    • 1.0.4.11, 1.0.5.13
    • Community Consensus
    • Windows
    • 64465

      After sending the client a transfer packet the client freezes for ~2 seconds before even a loading screen is displayed. Is there any way to a) shorten this sequence, and/or b) display the loading screen as soon as the request is made.

      Right now you can have it so you click an NPC to load a game server, then your client freezes, then you begin the sequence to connect. On mini game networks you really want a rapid flow. Even just the building terrain screen is a drag.

            Brychan Brychan
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