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  1. Minecraft (Bedrock codebase)
  2. MCPE-20376

Pistons are "de-activated" on join/restart, breaking ladders/signs/etc..

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.0.4.11
    • None
    • Unconfirmed
    • Tablet - iOS - iPad Air 2

      When a map is reloaded, extended pistons seem to "retract" yet not retract as it doesn't move (so it is not really noticeable). However, if an object, such as a sign or a ladder, is attached to it, it will break when it is loaded.

      By reloading, I mean exiting and rejoining the game.

      This bug is reproducible. Activate a sticky piston, put a block at the end, then put a ladder. After reloading, it will break.

      Also, the version is 1.0.4 not 1.0.4.11 , I dont think 1.0.5 or 1.0.4.11 was released.

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          Andrew s
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          Andrew s

            Andrew54757 Andrew s
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              Created:
              Updated:
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