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Bug
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Resolution: Duplicate
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None
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1.0.4.11
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None
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Unconfirmed
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Tablet - iOS - iPad Air 2
When a map is reloaded, extended pistons seem to "retract" yet not retract as it doesn't move (so it is not really noticeable). However, if an object, such as a sign or a ladder, is attached to it, it will break when it is loaded.
By reloading, I mean exiting and rejoining the game.
This bug is reproducible. Activate a sticky piston, put a block at the end, then put a ladder. After reloading, it will break.
Also, the version is 1.0.4 not 1.0.4.11 , I dont think 1.0.5 or 1.0.4.11 was released.
- duplicates
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MCPE-17464 Extended pistons retract for a second when the world is loaded.
- Resolved