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Bug
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Resolution: Cannot Reproduce
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None
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1.0.3, 1.0.4.11, 1.0.5.54, 1.0.6.52, 1.1.0.55, 1.1.1.1, 1.2.0.81
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Confirmed
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Windows
Active redstone signals are not restored properly on world load.
In the video below, before I restart, the redstone signals are active, propagating around in a very large circle. The signal correctly triggers both the redstone lamp and piston each time around the circle.
However, after save&exit + reload everything is broken. There looks to be at ~3 pulses running around the circuit now.
Potato quality phone footage: https://1drv.ms/v/s!AmZge0rbDU70gdMthOW-83DbB81EOA
- relates to
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MCPE-13608 Redstone components update when world is reloaded
- Resolved