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  1. Minecraft (Bedrock codebase)
  2. MCPE-19265

Switching to Peaceful Doesn't Remove All Hostile Mobs from the World

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Works As Intended
    • Affects Version/s: 0.16.2, 1.0.0.7
    • Fix Version/s: None
    • Labels:
    • Confirmation Status:
      Unconfirmed
    • Platform:
      Windows 10 - PC

      Description

      Switching the World to peaceful only removes hostile mobs in the chunks loaded around the player.

      I was expecting all of the hostile mobs to be removed from the world (apart from those exempt, such as the Ender Dragon or shulkers)

      Steps to Reproduce:

      • Begin in a world with the diffuclty set to easy or higher
      • Enclose a hostile mob in a walled area
      • Teleport away (/tp ~1000 ~ ~)
      • Switch the game difficulty to Peaceful
      • Switch back to Easy or higher
      • Teleport back to the original location (_/tp ~-1000 ~ ~)
      • Notice that the hostile mob originally spawned is still present

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            • Reporter:
              Mega_Spud [Minecraft] Mega_Spud (Jay Wells)
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              Dates

              • Created:
                Updated:
                Resolved: