Details
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Type:
Bug
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Status: Reopened
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Resolution: Unresolved
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Affects Version/s: 1.16.210.61 Beta, 1.16.0.68 Beta, 1.0.0.7, 1.0.5.54, 1.1.0.0, 1.2.20.1, 1.2.15.01, 1.2.13.60, 1.2.16.3, 1.4.2.0, 1.6.0, 1.7.0.3 Beta, 1.16.201 Hotfix
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Fix Version/s: None
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Labels:
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Confirmation Status:Confirmed
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Platform:Phone - Android - LG Other (Specify in description)
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ADO:124788
Description
So, this is probably one of the most ludicrous bug reports you've seen, right? Door bounding boxes are off by 0.005 of a block.
In PC (and according to the wiki) they are 0.1875 blocks thick (3/16). In PE, they are 0.1825 blocks thick. Maybe a typo, (probably) affects nothing but custom server movement anti-cheats causing the odd glitch when walking through doors.
Reference: http://minecraft.gamepedia.com/Door#Barrier
EDIT: This also affects trapdoor bounding boxes.
This information was obtained using IDA.
Attachments
Issue Links
- relates to
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MCPE-13451 [Fixed in 1.15] Trapdoor has incorrect hitbox
- Resolved