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Bug
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Resolution: Unresolved
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None
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1.17.20.21 Beta, 1.16.210.61 Beta, 1.16.0.68 Beta, 1.0.0.7, 1.0.5.54, 1.1.0.0, 1.2.20.1, 1.2.15.01, 1.2.13.60, 1.2.16.3, 1.4.2.0, 1.6.0, 1.7.0.3 Beta, 1.16.201 Hotfix, 1.17.0, 1.17.2 Hotfix, 1.19.41, 1.21.21 Hotfix, 1.21.22 Hotfix
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Confirmed
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Phone - Android - LG Other (Specify in description)
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124788
So, this is probably one of the most ludicrous bug reports you've seen, right? Door bounding boxes are off by 0.005 of a block.
In PC (and according to the wiki) they are 0.1875 blocks thick (3/16). In PE, they are 0.1825 blocks thick. Maybe a typo, (probably) affects nothing but custom server movement anti-cheats causing the odd glitch when walking through doors.
Reference: http://minecraft.gamepedia.com/Door#Barrier
EDIT: This also affects trapdoor bounding boxes.
This information was obtained using IDA.
- is duplicated by
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MCPE-164614 Both doors and trapdoors are slightly smaller than three pixels
- Resolved
- relates to
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MCPE-13451 Trapdoor has incorrect hitbox
- Resolved