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Bug
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Resolution: Unresolved
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None
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1.21.60.27 Preview, 1.21.51 Hotfix
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None
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Unconfirmed
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Multiple
I need help with a resource pack I'm making
I want to add custom noises to the player when it attacks. Basically an attack sound for the player entity
The thing is: nothing plays.
The sounds are correctly defined in "sound_definitions.json" and play with commands though
"sounds.json" is valid and nothing shows up in the log history
This is a bug/hardcoded thing and unintended behavior
Editing "attack.nodamage" and "attack.strong" aren't my intentions.
(Additional feedback: "attack.strong" could be used as critical attack sound)