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  1. Minecraft (Bedrock codebase)
  2. MCPE-188542

piston in motion when redstoneblock destroyed

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.21.44 Hotfix
    • None
    • Unconfirmed
    • Windows

      this can be found in almost all versions since piston was added

      (the mp4 attached is HEVC/H265)

      see .mp4 ,when the redstoneblock is destroyed ,piston will 100% be in motion, but when redstoneblock is pushed away by another piston , only about half of the time it will be in motion.

      since java edition has zero-lag restone wire for long distances, and since now there's an opportunity to perform a zero-lag redstone wire in bedrock edition like .mp4, i REALLY expect that this can be fixed/changed to be 100% activated with no lag when redstoneblock is pushed away by another pyston so that there will be zero-lag wire.

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              Created:
              Updated:
              Resolved: