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Bug
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Resolution: Unresolved
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None
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1.21.50.26 Preview, 1.21.50.28 Preview
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Confirmed
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Multiple
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1327805
The creaking will just stand stuck inside the player and not attack until like a few seconds after it is on you. I don't know why on Java it attacks immediately but on Bedrock it does not. This makes the creaking easy to avoid because it will not attack.
Steps to reproduce:
- Summon a creaking
- Switch to front third-person view
- Go into Survival mode and face away from the creaking
Observed result:
Creaking keeps walking after its target is already within range.
Expected result:
Creaking stops walking after its target is already within range and attacks.
- is duplicated by
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MCPE-188220 Creaking keeps walking after its target is already within range
- Resolved