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  1. Minecraft (Bedrock codebase)
  2. MCPE-186591

Custom skin set to slim model changes to classic/wide model after restarting the game

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • 1.21.60.25 Preview
    • 1.21.60.23 Preview, 1.21.60.21 Preview, 1.21.50.26 Preview, 1.21.50.25 Preview, 1.21.50.24 Preview, 1.21.50.20 Preview, 1.21.40.22 Preview, 1.21.40.21 Preview, 1.21.40.23 Preview, 1.21.40, 1.21.41 Hotfix, 1.21.43 Hotfix, 1.21.50.28 Preview, 1.21.50.29 Preview, 1.21.44 Hotfix, 1.21.50, 1.21.60.24 Preview, 1.21.51 Hotfix
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    • 1325410

      When you using custom skin, and the models is set to slim model, everytime you restarting the game it will changes to classic model

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      Steps to reproduce:

      1. Import any custom skin, and then select slim model
      2. Close your game and then reopen it

      Expected results:
      Custom skin models doesn't changes and keep using slim model

      Observed results:
      Custom skin models changes to classic model after restarting the game

      Workaround:
      Until these bug got fixed, for now you can create a custom skinpacks and add it to your games, since these bugs does not apply to skinpacks it should be fine, I've attached a sample skinpacks to the report, here how you do it:

      1. Download MCPE-186591.mcpackand extract it using your preferred File Manager (i recommended using ZArchiver for Android and 7-Zip or WinRAR for Windows)
      2. Copy your skin files inside the extracted skinpacks folder, after that rename your skin files to slim1.png, slim2.png, slim3.png, slim4.png, or slim5.png
      3. Zip the folder again, then rename the extension from .zip to .mcpack
      4. Import it to your game

        1. MCPE-186591.mcpack
          2 kB
        2. MCPE-186591.mp4
          6.74 MB
        3. MCPE-186591 in 1.21.50.mp4
          5.53 MB
        4. Screenshot_20241224-175131.png
          Screenshot_20241224-175131.png
          437 kB

            Zlexy KejuGorenk
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            64 Vote for this issue
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              Created:
              Updated:
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