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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.21.40.20 Preview, 1.21.31 Hotfix
    • None
    • Community Consensus
    • Multiple
    • 1348695

      Steps to reproduce:

      1. Load the attached world.
      2. Set your gamemode to surival.
      3. If the skeleton converts to a stray, summon a new skeleton wielding a sword using the command blocks.

      Observed results:
      The skeleton will continue to shoot arrows despite having its bow changed to a sword.

      Expected results:
      The skeleton shouldn't shoot arrows when its bow has been replaced with a melee weapon.

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          MoJira is migrating! Ensure your account and info transfer by filling out the form here: aka.ms/MojiraMigration by 31st January

            • Icon: Bug Bug
            • Resolution: Unresolved
            • None
            • 1.21.40.20 Preview, 1.21.31 Hotfix
            • None
            • Community Consensus
            • Multiple
            • 1348695

              Steps to reproduce:

              1. Load the attached world.
              2. Set your gamemode to surival.
              3. If the skeleton converts to a stray, summon a new skeleton wielding a sword using the command blocks.

              Observed results:
              The skeleton will continue to shoot arrows despite having its bow changed to a sword.

              Expected results:
              The skeleton shouldn't shoot arrows when its bow has been replaced with a melee weapon.

                    YtRoblox YtRoblox
                    Votes:
                    2 Vote for this issue
                    Watchers:
                    1 Start watching this issue

                      Created:
                      Updated:
                      CHK:

                        YtRoblox YtRoblox
                        Votes:
                        2 Vote for this issue
                        Watchers:
                        1 Start watching this issue

                          Created:
                          Updated:
                          CHK: