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Bug
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Resolution: Works As Intended
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None
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1.21.2 Hotfix
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None
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Unconfirmed
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Android
if you use the totem in third person,the sound will weakness,but when you carame (third person) next the wall(behind,the Carame in your hitbox),the sound will return to normal again
- relates to
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MC-273568 Sound localization error: based on camera view instead of physical player position
- Resolved