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  1. Minecraft (Bedrock codebase)
  2. MCPE-184857

Cave generation becomes more blocky at and after +/- 8388608

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.21.2 Hotfix, 1.21.21 Hotfix
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    • Community Consensus
    • Multiple

      I have seen this bug before as early as I first noticed it in 1.20, though it may have started earlier since 1.20 was when I started testing it. When at or above +/- 8388608, some inlet caves seem to generate unusual and seem to be more “blocky”, like a precision of two blocks. This only affects smaller inlet caves and not large chasms. I have found this on many seeds.

      I have attached below some screenshots of what I mean. I have not noticed this bug below the 8 million floating point.

      I also have recently found this same occurrence in lower near-bedrock “spaghetti” caves.
      Steps to reproduce:

      1. Create a new creative world with the following seed:
        7306644533854031802
      2. Run the following command:
        /tp 8388195 10 8388644

      Expected result:
      Caves after 8388608 on x and z axis should look like normal caves.

      Observed reults:
      Caves after 8388608 on x and z axis look weird.

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            MrHalfBacon MrHalfBacon
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