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  1. Minecraft (Bedrock codebase)
  2. MCPE-184841

Critical Hit Particles brightness is affected by daytime and not by surrounding lighting

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.21.50.25 Preview, 1.21.30.22 Preview, 1.21.30.21 Preview
    • None
    • Confirmed
    • Multiple
    • 1331978

      Critical particles are behaving weird in dark places, like caverns.

      Steps to reproduce:

      1. Go to a dark place or a cavern;
      2. Find a mob and add a source of light close to it;
      3. Set the time to night;
      4. Do a critical hit and watch the critical particle;

      Observed result:
      The critical particle is darkened or even purple even if there's light around it.

      Expected result:
      The critical particle should react to the light and have a yellowish color.

      Notes:
      The particle gets darker when there's light around it.
      The particle seems normal in dark places.
      Video settings I was using in the videos:
      Anti-Aliasing:16
      Render distance:36 Chunks
      Simulation distance:10 Chunks
      Fancy graphics:on
      Smooth lighting:on
      The changes to the deferred render might have caused this bug even without using any texture packs related to it.

      *it does not affect other particles.
      *Does not affect Bow crit particles.

        1. 1.21 Normal.mp4
          2.28 MB
        2. Dark Crit.mp4
          4.18 MB
        3. Normal Bow Particle.mp4
          3.56 MB
        4. Normal potion particle.mp4
          5.84 MB
        5. Weird Particle.mp4
          7.88 MB

            lSpecterl whatr
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              Created:
              Updated:
              CHK: