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Bug
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Resolution: Unresolved
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None
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1.21.2 Hotfix
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None
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Unconfirmed
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Windows
In Minecraft Bedrock Edition when trying to use the Websocket API with /connect, the following events do not fire despite me directly subscribing to them: ItemDropped, ItemEquipped, ItemUsed, ItemNamed, ScreenChanged, SlashCommandExecuted. There is also another bug where if you subscribed to events before, then they will remain subscribed indefinitely. I have attached my code, a video, and a log file of what was happening in the video. I also added my packages installed for the NodeJS file in the package.json file.