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Bug
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Resolution: Duplicate
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None
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1.21.2 Hotfix
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None
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Unconfirmed
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Windows
When wearing helmets on bedrock, it hides hair by default.
When making a texture pack, if you change the variable "variable.helmet_layer_visible" from 0 to 1
of the helmet.player.json, it normally stops helmets from hiding hair.
but after 1.21.2, it no longer does anything
before 1.21.2
after 1.21.2
- duplicates
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MCPE-183058 variable.helmet_layer_visible doesn't work
- Resolved