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Bug
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Resolution: Unresolved
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None
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1.21.20.21 Preview, 1.21.1 Hotfix, 1.21.2 Hotfix, 1.21.40.23 Preview, 1.21.31 Hotfix
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Community Consensus
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Windows
Animated entity UV textures, such as the wind effect around Conduits and the Breeze, will not work while using RTX. They will either not render or just be static textures without an animation.
RTX Pack Used: Vanilla RTX Normals
Step to Reproduce:
1. Apply an RTX resource pack
2. Get an entity that has an animated texture
3. Turn on RTX
Expected Result:
The texture works fine with or without RTX enabled
Observed Result:
The texture breaks
Examples:
- is duplicated by
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MCPE-183630 Conduit wind animation does not render with ray tracing
- Resolved
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MCPE-183959 End Crystal Beams do not render with ray tracing
- Resolved