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Bug
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Resolution: Unresolved
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None
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1.17.30.23 Beta, 1.21.0, 1.21.60.25 Preview, 1.21.51 Hotfix
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None
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Confirmed
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Multiple
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1355357
Same as MCPE-141499, but for mansions. The steps below are sufficient to double most of the illager spawns in a single-player world. In a multiplayer world the over-spawning can be massive, as encountered in this livestream, where dozens of illagers spawned. (Watch from 4:48:02 to the end.)
Steps to reproduce (updated 1/13/2025)
- Import the attached test world.
- /tp -7000 120 -10920
- Check the scoreboard counts.
- Delete the world from Minecraft and then import a fresh copy of the test world.
- Set render distance to 14 and turn on the autosave icon in video settings.
- /tp -7000 120 -10720
- Face north (-Z direction) until you can see the woodland mansion render.
- Fly in the +Z direction to about Z = -10600.
- Wait or fly back and forth a short distance on the X axis until the autosave icon appears.
- When the autosave icon appears, sprint-fly in the -Z direction until directly above the woodland mansion. If the autosave icon disappears before you stop over the mansion go back to step (4).
- Check the scoreboard counts.
Expected result
There scoreboards in step (3) and step (11) should match, showing 1 evoker, 18 vindicators, and 7 allays.
Observed result
There are many more evokers, vincdators and allays in the mansion. In the repro video linked below there are 2 evokers, 40 vindicators, and 14 allays, and you can see that the 2 evokers spawned in the same room.
https://youtu.be/J9yh5VmWJ1c
- is duplicated by
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MCPE-139959 A Lot Of Illager In Woodland Mansion.
- Resolved
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MCPE-189769 Large Clusters of Hostile Mobs
- Resolved
- relates to
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MCPE-141499 Too many pillagers and golems can spawn at outpost.
- Resolved