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Bug
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Resolution: Duplicate
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None
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1.20.81 Hotfix
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None
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Unconfirmed
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Android
Using the transmitted instructions,When the transmitted x and z coordinates exceed 15000000,Maintain normal height,The game will be garbled and cannot be moved.In the state of not flying, it will continue to fall through the mold.When the x and z coordinates exceed 10000000,The game will also be very abnormal.Over 5,000,000, although it can move normally, the character will ignore the terrain and the game will become stuck.I really hope that the official can fix the stability of the game and the problem of game garbled jamming and die penetration after the X and Z coordinates exceed 1,000,000 as soon as possible. I hope that the official will pay attention to this problem.These problems and immovable problems caused by too large coordinates.My processor is Qualcomm Snapdragon 888plus for running Caton with too large coordinates. Could this be a problem with my mobile phone?My model is iQOO8 pro.
Finally, I want to say, keep the feature of infinite loading, so that the game can be played normally when the coordinates are large, instead of abnormal problems such as garbled code, jam, and die-piercing. I hope the official can optimize the generated code of the world and continue to play the feature of infinite world so that it can be loaded indefinitely.I hope the government will pay attention to this issue and continue to optimize the game.There is also the game generation code to completely solve this situation.
This problem is very serious. I hope the official will pay attention to repairing it as soon as possible. It is an urgent problem.
- duplicates
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MCPE-11418 Weird behavior at high X/Z coordinates ("far lands").
- Resolved