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Bug
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Resolution: Duplicate
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None
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1.20.81 Hotfix
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None
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Unconfirmed
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Multiple
So after loading resource pack that changes font and uses different glyph size than current spacing, just breaks, on first load it is. After entering/exiting a world or game than initializes second load of this resource pack, spacing fixes.
This bug happens after enabling or disabling a font resource pack. So, for example, if I enable my font resource pack, update spacing, and disable it, spacing of this resource pack will stay until I enter/exit a world or the game
The resource pack that I used and screenshots of the bug are attached to this post.
This how it should look like:
- duplicates
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MCPE-124149 The texture pack with the font is incorrectly activated and deactivated
- Open