-
Bug
-
Resolution: Unresolved
-
None
-
1.21.60.21 Preview, 1.21.50.26 Preview, 1.21.50.25 Preview, 1.21.50.24 Preview, 1.21.50.20 Preview, 1.21.40.25 Preview, 1.21.40.22 Preview, 1.21.40.21 Preview, 1.21.40.20 Preview, 1.21.20.24 Preview, 1.21.20.23 Preview, 1.21.20.22 Preview, 1.21.20.21 Preview, 1.21.10.21 Preview, 1.21.0.23 Preview, 1.20.80, 1.21.0.25 Preview, 1.21.0.24 Preview, 1.21.10.20 Preview, 1.21.0.26 Preview, 1.21.10.22 Preview, 1.20.81 Hotfix, 1.21.10.24 Preview, 1.21.10.23 Preview, 1.21.0, 1.21.1 Hotfix, 1.21.30.22 Preview, 1.21.30.21 Preview, 1.21.2 Hotfix, 1.21.20, 1.21.30.24 Preview, 1.21.30.23 Preview, 1.21.21 Hotfix, 1.21.30.25 Preview, 1.21.22 Hotfix, 1.21.23 Hotfix, 1.21.30, 1.21.40.23 Preview, 1.21.31 Hotfix, 1.21.40, 1.21.41 Hotfix, 1.21.43 Hotfix, 1.21.50.28 Preview, 1.21.50.29 Preview, 1.21.44 Hotfix
-
Confirmed
-
Windows
-
1232045
When looking from a far distance, z-fighting will occur between item frame (including glow item frame) and the block behind it. Might relates to MCPE-32641.
Steps to Reproduce:
- Place an item frame.
- While at a far distance, use a spyglass to zoom in on the item frame.
Observed Results:
Z-fighting occurs.
Expected Results:
Z-fighting would not occur.
Notes: This issue needs a farther distance than MCPE-180973 to be reproduced, and it affects item frame with map as well.