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Bug
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Resolution: Unresolved
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None
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1.21.0.22 Preview, 1.21.0.21 Preview, 1.21.0.23 Preview
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Confirmed
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Multiple
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1226637
Projectiles from Ominous Item Spawners that are dropped on the heads of players and mobs during the Ominous Trial event do not have the same animation, speed and particle placement as in Java Edition and follow their own specific movements. Also, the soul fire particles that are generated when they are thrown in Java Edition are not present in Bedrock Edition.
Steps to reproduce:
- Enter the Trial Chambers structure and drink an Ominous Bottle
- Approach a Trial Spawner
- Start your battle with the boosted mobs as the projectiles from the Ominous Item Spawners land on you and the mobs.
Observed result:
Projectiles from the Ominous Item Spawners have their own unique animation when launched.
Expected result:
Projectiles from the Ominous Item Spawners match the animation and particles of Java Edition
- is duplicated by
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MCPE-180655 Ominous Trial Spawner spawns different projectiles from Java Edition
- Resolved
- relates to
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MCPE-180654 Differences in Ominous Vault loot from Java Edition
- Resolved