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Bug
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Resolution: Unresolved
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None
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1.21.10.21 Preview, 1.21.0.22 Preview, 1.20.73 Hotfix
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None
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Confirmed
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Multiple
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1260888
We found that at the same game time in a block, there can only be a maximum of 100 detectors flashing, and detectors exceeding 100 will be delayed,There are also launchers, throwers, and redstone lights that exhibit this phenomenon,Within each game moment of each block, the upper limit of the update queue for some redstone components is only 100, including detectors, redstone lights, command blocks, launchers, throwers, fluids, gravity blocks, etc,When there are too many updates that cannot be calculated in a timely manner, it can cause many problems
- is duplicated by
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MCPE-180888 The issue of upper limit of updates within each block
- Resolved
- relates to
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MCPE-94942 Large numbers of scheduled instant updates crashes the game
- Resolved
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MCPE-151761 Tick decrease in chunk with large waterfall
- Resolved