Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-180348

Z-fighting between some blocks and spawners/trial spawners

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.21.60.21 Preview, 1.21.50.26 Preview, 1.21.50.25 Preview, 1.21.50.24 Preview, 1.21.50.20 Preview, 1.21.40.25 Preview, 1.21.40.22 Preview, 1.21.40.21 Preview, 1.21.40.20 Preview, 1.21.20.24 Preview, 1.21.20.23 Preview, 1.21.20.22 Preview, 1.21.20.21 Preview, 1.21.10.21 Preview, 1.21.0.22 Preview, 1.21.0.21 Preview, 1.21.0.20 Preview, 1.20.73 Hotfix, 1.21.0.23 Preview, 1.20.80, 1.21.0.25 Preview, 1.21.0.24 Preview, 1.21.10.20 Preview, 1.21.0.26 Preview, 1.21.10.22 Preview, 1.20.81 Hotfix, 1.21.10.24 Preview, 1.21.10.23 Preview, 1.21.0, 1.21.1 Hotfix, 1.21.30.22 Preview, 1.21.30.21 Preview, 1.21.2 Hotfix, 1.21.20, 1.21.30.24 Preview, 1.21.30.23 Preview, 1.21.21 Hotfix, 1.21.30.25 Preview, 1.21.22 Hotfix, 1.21.23 Hotfix, 1.21.30, 1.21.40.23 Preview, 1.21.31 Hotfix, 1.21.40, 1.21.41 Hotfix, 1.21.43 Hotfix, 1.21.50.28 Preview, 1.21.50.29 Preview, 1.21.44 Hotfix
    • Confirmed
    • Multiple
    • 1139848

      Z-fighting occurs between some blocks and spawners/trial spawners. Note that some reports has partially covered this already (MCPE-123732 for azalea/flowering azalea, MCPE-123733 for big dripleafs, MCPE-139214 for leaves, MCPE-168603 for iron bars).

      Affected blocks list (maybe incomplete):

      • Wall
      • Fence
      • Fence gate
      • Stairs
      • Door
      • Trapdoor
      • Iron bars (MCPE-168603)
      • Glass and variants
      • Glass pane and variants
      • Scaffolding
      • Slab
      • Copper grate
      • Slime block
      • Honey block
      • Carpet
      • Bed
      • Torch and variants
      • Sea pickle
      • Lantern and soul variant
      • Candle
      • Cartography table
      • Campfire and soul variant
      • Brewing stand
      • Anvil
      • Grindstone
      • Enchantment table
      • Lectern
      • Cauldron
      • Composter
      • Chest and variants
      • Hanging sign
      • Painting (note that paintings are entities)
      • Item frame and glow variant
      • Flower pot
      • Powder snow
      • Beacon
      • Bell
      • Stonecutter
      • Heavy core
      • End rod
      • Lightning rod
      • Lever
      • Button
      • Tripwire hook
      • Pressure plate
      • Daylight sensor
      • Redstone repeater
      • Redstone comparator
      • Hopper
      • Piston and sticky variant
      • Banner
      • Decorated pot
      • Farmland
      • Dirt path
      • Leaves (MCPE-139214)
      • Cactus (placed with command)
      • Ice
      • Top snow
      • Moss carpet
      • Mangrove roots
      • Big dripleaf (MCPE-123733)
      • Small dripleaf
      • Azalea and flowering variant (MCPE-123732)
      • Spawner and trial variant (yes... they can z-fight with each other)
      • Vault
      • End portal frame
      • Dragon egg
      • Sea turtle egg
      • Chorus flower
      • Sculk shrieker
      • Sculk sensor and calibrated variant

      Steps to Reproduce:

      1. Place a spawner/trial spawner.
      2. Place a block mentioned above adjacent to the spawner/trial spawner.

      Observed Results:
      Z-fighting occurs between these blocks and spawners/trial spawners.

      Expected Results:
      Z-fighting would not occur between these blocks and spawners/trial spawners.

      Notes: Some blocks will need special placement (e.g. slabs need to be placed on the side instead of top or bottom) in order for z-fighting to occur.

            Invisible826 Invisible826
            Votes:
            10 Vote for this issue
            Watchers:
            2 Start watching this issue

              Created:
              Updated:
              CHK: