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Bug
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Resolution: Unresolved
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None
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1.21.0.20 Preview, 1.21.0.24 Preview, 1.21.0.26 Preview, 1.21.0, 1.21.1 Hotfix, 1.21.3 Hotfix (PS4), 1.21.2 Hotfix
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None
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Confirmed
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Multiple
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1216532
Here how to reproduce
Step 1 use /setblock ~ ~ ~ vault ["Ominous"=true] replace
Step 2 try to use Ominous key on the newly created vault.
Results regular vault key works but not the ominous vault key
- is duplicated by
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MCPE-181295 Ominous vault created by player using /setblock opens with a normal vault key and has normal vault loot
- Resolved
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MCPE-181625 Ominous vault cannot unlock by Ominous trial key
- Resolved
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MCPE-182627 Ominous Vaults act like their regular non-omious version when placed with /fill
- Resolved
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MCPE-182662 Ominous Vaults opened with normal Trial Keys
- Resolved
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MCPE-182668 Using /setblock on Vaults to Change To Ominous Does Not Change Its Properties
- Resolved
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MCPE-182736 Ominous Vault placed by command required normal Trial Key to open
- Resolved
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MCPE-182845 Ominous vaults generated by commands have the same loot as a normal vault
- Resolved
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MCPE-182936 so when you make a ominous vault with commands it only opens with a normal key not a ominous key
- Resolved
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MCPE-183701 Ominous vault generated by command cannot be opened with right trial key
- Resolved
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MCPE-184426 Ominous vaults summoned using commands don't work right.
- Resolved
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MCPE-184987 Ominous vaults spawned with commands use the wrong key to open. Am unsure if the also use the wrong vault loot table
- Resolved
- relates to
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MC-270062 Ominous vault created by player using /setblock or debug stick opens with a normal vault key and has normal vault loot
- Open
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MCPE-181534 Ominous vault created by Ctrl + pick block appears as a normal vault, but acts like an ominous vault
- Open