Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-180110

GUI buttons on display misplaced after update

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.20.72 Hotfix
    • None
    • Unconfirmed
    • Android

      In the latest update, the GUI buttons used to move the player around (on mobile devices) has been changed and are now placed on different parts of the screen than they used to.

      This provides two problems:

      1. Since the buttons are on different parts of the (left-side part of) screen than they used to. Experienced players need to adjust, making game play frustrating since all worked-in play procedures no longer work like they used to.
      2. (- and much worse!) The button for swimming upwards and the button for jumping/climbing upwards (on right-side of the screen) are now in different places of the screen. In earlier versions, a player could use the upwards-swim button in unison with the jump button, allowing the player to get out of the water and keep the right thumb pressed on the screen in order to either jump or climb a ladder. In the new version, the player must readjust finger position in mid-jump, making for a very frustrating game play experience. The adjustment seems unnecessary, unmotivated, and just plain useless. As a player, I experience a feeling of being needlessly punished. Imagine wanting to run and jump continuously and then suddenly having to readjust finger position with every single jump, that's what it feels like.

      I attach three screenshots of standing and getting out of water. Notice different positions of movement buttons. Most notable on the picture of superimposed screenshots.

      To reproduce:
      Play the game. Get in water. Attempt to get out of water and jump onto either a ladder or a higher block. Keep thumb pressed on right-side of screen.

      Expected result: By keeping thumb pressed on right side of screen, I can get out of water and continue going up ladder.

      Observed result: By keeping thumb pressed on screen, I get out of water, fail to grab ladder, fall back in water, get out of water, fail to grab ladder, fall back into water, etc.
       

       

        1. Screenshot_in water.jpg
          452 kB
          Johan Vestergaard Paulsen
        2. Screenshot_out of water.jpg
          548 kB
          Johan Vestergaard Paulsen
        3. screenshots_superimposed.jpg
          256 kB
          Johan Vestergaard Paulsen

            johanvepa Johan Vestergaard Paulsen
            Votes:
            0 Vote for this issue
            Watchers:
            0 Start watching this issue

              Created:
              Updated:
              Resolved: