-
Bug
-
Resolution: Fixed
-
1.20.80.23 Preview, 1.20.80, 1.21.0.24 Preview
-
Confirmed
-
Windows
-
1233442
The IsEmoting property of the player class in the @minecraft/server api returns false whether or not I am emoting.
I tested this on api versions 1.10 and 1.11 beta in a singleplayer world.
Here is some example code (or attached .js file):
import
from "@minecraft/server"
async function testIfEmoting() {
let players = world.getAllPlayers();
players.forEach((player, i) =>
)
}
system.runInterval(testIfEmoting, 10);
Jira messed it up a little bit but you get the jist.
Despite using several emotes (like wave and hammer time), the console logged nothing but false.
Update: Still broken as of Preview 1.21.0.24
- is duplicated by
-
MCPE-181093 Unable to test if player is emoting
- Resolved