Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-180083

Player.IsEmoting bool (@minecraft/server api) does not return true when emoting.

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.20.80.23 Preview, 1.20.80, 1.21.0.24 Preview
    • Confirmed
    • Windows
    • 1233442

      The IsEmoting property of the player class in the @minecraft/server api returns false whether or not I am emoting.

      I tested this on api versions 1.10 and 1.11 beta in a singleplayer world.

      Here is some example code (or attached .js file):
      import

      { system, world }

      from "@minecraft/server"

      async function testIfEmoting() {
        let players = world.getAllPlayers();
        players.forEach((player, i) =>

      {     console.log(player.isEmoting);   }

      )
      }

      system.runInterval(testIfEmoting, 10);

      Jira messed it up a little bit but you get the jist.
      Despite using several emotes (like wave and hammer time), the console logged nothing but false.

       

      Update: Still broken as of Preview 1.21.0.24

            Memesat1am Aiden
            Votes:
            6 Vote for this issue
            Watchers:
            5 Start watching this issue

              Created:
              Updated:
              CHK: