Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-180025

Explosion sounds are too high-pitched

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.21.10.21 Preview, 1.21.0.20 Preview, 1.20.80.23 Preview, 1.20.72 Hotfix, 1.21.0.24 Preview, 1.21.0.26 Preview, 1.20.81 Hotfix, 1.21.10.23 Preview, 1.21.0
    • Confirmed
    • Multiple
    • 1217643

      Explosion sounds are much higher-pitched on Bedrock compared to Java. The high-pitched sounds cause explosions to sound weaker than they should. This has caused an additional issue with the introduction of Wind Charges, see MCPE-180027.

      Expected Result

      Explosion sounds are randomized to a pitch in the range [ 0.56, 0.84 ].

      Observed Result

      Explosion sounds are always played with pitch 1.0.

      To Fix

      Set the pitch of the "explosion" sound event in "individual_event_sounds" in sounds.json to [ 0.56, 0.84 ] instead of 1.0.

        1. bedrock_explosion.mp4
          6.46 MB
        2. default_explosion_pitch.png
          default_explosion_pitch.png
          5 kB
        3. fixed_explosion_pitch.png
          fixed_explosion_pitch.png
          5 kB
        4. java_explosion.mp4
          5.78 MB

            AgentMindStorm2 AgentMindStorm2
            Votes:
            8 Vote for this issue
            Watchers:
            1 Start watching this issue

              Created:
              Updated:
              CHK: