Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-180022

Parity: Breeze idle animation is less dramatic compared to Java

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Works As Intended
    • None
    • 1.21.20.24 Preview, 1.21.20.21 Preview, 1.21.10.21 Preview, 1.21.0.20 Preview, 1.20.80.23 Preview, 1.20.72 Hotfix, 1.21.0.24 Preview, 1.21.0.26 Preview, 1.21.10.24 Preview, 1.21.10.23 Preview, 1.21.0, 1.21.1 Hotfix, 1.21.30.21 Preview, 1.21.3 Hotfix (PS4), 1.21.2 Hotfix, 1.21.20, 1.21.30.23 Preview, 1.21.21 Hotfix
    • Confirmed
    • Multiple
    • 1212722

      The Breeze idle animation is less "active" on Bedrock than Java. This can be observed in multiple ways:

      • Head bobbing frequency is about half on Bedrock compared to Java
      • Tornado moves in an even square on Bedrock while it moves diagonally on Java
      • Tornado frequency is different on each platform

      The Minecraft Wiki page for Breeze has an excellent direct comparison. The attached animated renders are taken directly from there.

      To Reproduce

      1.) Look at a stationary Breeze on Java Edition. Observe the speed of its head bobbing and the breadth of the tornado wind movement.

      2.) Look at a stationary Breeze on Bedrock Edition. Observe the speed of its head bobbing and the breadth of the tornado wind movement.

      Expected Result

      The Breeze idle animation is identical across both versions.

      Observed Result

      The Breeze idle animation is less dramatic on Bedrock compared to Java.

      (The Java equivalent of this report is MC-269851)

            AgentMindStorm2 AgentMindStorm2
            Votes:
            14 Vote for this issue
            Watchers:
            7 Start watching this issue

              Created:
              Updated:
              Resolved:
              CHK: