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  1. Minecraft (Bedrock codebase)
  2. MCPE-179159

/locate command sometimes gives you false coordinates of trail ruins

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.21.0.22 Preview, 1.21.0.21 Preview, 1.21.0.20 Preview, 1.20.80.24 Preview, 1.20.80.23 Preview, 1.20.62 Hotfix, 1.20.70.25 Preview, 1.20.80.20 Preview, 1.20.80.21 Preview, 1.20.70, 1.20.71 Hotfix, 1.20.80.22 Preview, 1.20.72 Hotfix, 1.20.73 Hotfix, 1.21.0.24 Preview, 1.21.0.23 Preview, 1.20.80, 1.20.81 Hotfix
    • None
    • Confirmed
    • Multiple
    • 1158704

      /locate command sometimes gives you false coordinates of trail ruins.

      Seed: 6989293187429512762
      

      Steps to Reproduce:

      1. Create a new world using the given seed.
      2. Run the command /locate structure trail_ruins.
      3. Teleport to the coordinates given by /locate command.
      4. See if there's any trail ruins nearby.
      5. Now do the same thing in Java Edition.

      Observed Results:
      The coordinates output is different between 2 editions, and in Bedrock Edition, there's no trail ruins nearby.

      Expected Results:
      The coordinates output should be same between 2 editions, and should always have a trail ruins nearby.

      Notes: This is not the same issue as MCPE-178549, if you teleport to the coordinates given by Java Edition, then there's a trail ruins nearby.

        1. BedrockEdition.png
          BedrockEdition.png
          2.70 MB
        2. JavaEdition.png
          JavaEdition.png
          882 kB
        3. SameSeed.png
          SameSeed.png
          80 kB

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              Created:
              Updated:
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