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Bug
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Resolution: Fixed
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1.21.0.22 Preview, 1.21.0.21 Preview, 1.21.0.20 Preview, 1.20.70.24 Preview, 1.20.80.21 Preview, 1.21.0.25 Preview, 1.21.0.24 Preview
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None
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Confirmed
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Multiple
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1182744
When testing the bogged attack underwater, the bogged inflict slowness effect when melee attacking the player. This is evident as the bogged.json behavior file has the exact lines of code with the strays behavior.
Step to Reproduce:
- Spawn the bogged underwater
- Set yourself to survival mode
- Make the bogged melee attack you by getting yourself closer
-> You get slowness effect, despite the fact it shouldn't.
- is duplicated by
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MCPE-178923 Boggeds with melee weapons give the player slowness effect instead of poison effect
- Resolved
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MCPE-178986 The bogged gives anything it attacks slowness when attacking with melee
- Resolved
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MCPE-181508 When Bogged attacks with his sword, it gives a Slowness effect
- Resolved
- relates to
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MCPE-167689 Skeleton and strays does not shoot arrow underwater
- Open