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  1. Minecraft (Bedrock codebase)
  2. MCPE-178457

Partially transparent blocks don't cast shadows when held (Deferred Technical Preview)

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.20.70.24 Preview, 1.20.70.22 Preview, 1.20.70.20 Preview, 1.20.70.21 Preview, 1.20.80.20 Preview, 1.21.30.21 Preview
    • Confirmed
    • Multiple
    • 1197405

      Steps to Reproduce:

      1. Create a world with a PBR enabled resource pack and the "Render Dragon Features for Creators" experiment enabled;
      2. Switch to third person view (first person is affected by a different issue, see MCPE-178456);
      3. Look at the ground and observe your shadow;
      4. Grab any of the following blocks:
      • All colors of glass
      • All colors of glass panes
      • Slime block
      • Honey block
      • Beacon
      • Ice

      The only thing all of these blocks share in common is the use of a material that supports partial opacity. Even the uncolored glass and beacon, which don't appear to fall into that group at a first glance.

      Observed Results:
      These blocks don't cast shadows at all.

      Expected Results:
      All of these blocks cast shadows.

      Notes:

            LateLag [Mod] LateLag
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              Updated:
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