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Bug
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Resolution: Unresolved
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None
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1.21.0.22 Preview, 1.21.0.20 Preview, 1.20.80.24 Preview, 1.20.80.23 Preview, 1.20.70.24 Preview, 1.20.70.22 Preview, 1.20.60.26 Preview, 1.20.70.20 Preview, 1.20.70.21 Preview, 1.20.51 Hotfix, 1.20.61 Switch, 1.20.60, 1.20.62 Hotfix, 1.20.80.20 Preview, 1.20.80.21 Preview, 1.20.71 Hotfix, 1.20.80.22 Preview, 1.20.72 Hotfix, 1.20.73 Hotfix, 1.21.0.23 Preview, 1.20.80, 1.21.0.24 Preview, 1.20.81 Hotfix
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Confirmed
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Multiple
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1171979
Everytime a weaponsmith like this one generate it comes with 4 blocks of air on its side that probably should not be there and instead of it, the natural terrain of the place it generate should cover the space.
Reproduce:
1. Create a new world.
2. Search for a village with this structure.
3. Look at it.
Observed Results:
There are blocks of air on the ground level of the structure.
Expected Results:
Terrain from the place the structure is found in should cover the space.
Here are some footages of the bug:
seed example with this weaponsmith: 63597105496628543, coordinates: x37 y71 z320 (this village has ALOT of these), seed comes from MCPE-177558.