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  1. Minecraft (Bedrock codebase)
  2. MCPE-178133

Zombie Villager height is inconsistent with other villagers

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.21.0.22 Preview, 1.21.0.20 Preview, 1.20.80.24 Preview, 1.20.80.23 Preview, 1.20.70.24 Preview, 1.20.70.22 Preview, 1.20.60.26 Preview, 1.20.60.25 Preview, 1.20.60.24 Preview, 1.20.70.20 Preview, 1.20.70.21 Preview, 1.20.51 Hotfix, 1.20.61 Switch, 1.20.60, 1.20.62 Hotfix, 1.20.80.20 Preview, 1.20.80.21 Preview, 1.20.70, 1.20.71 Hotfix, 1.20.80.22 Preview, 1.20.72 Hotfix, 1.20.73 Hotfix, 1.21.0.23 Preview, 1.20.80, 1.21.0.24 Preview, 1.20.81 Hotfix, 1.21.10.24 Preview, 1.21.10.23 Preview, 1.21.0, 1.21.30.24 Preview, 1.21.30.23 Preview, 1.21.21 Hotfix, 1.21.50, 1.21.51 Hotfix, 1.21.60.24 Preview
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    • 1166775

      Like Pillagers (see: MCPE-42631), Zombie Villager Height is inconsistent with regular villagers and other Illagers.

      This is due to the file client entity file missing the scale factor that is used in the villager, wandering trader, vindicator, and evoker files:

      "scale": "0.9375",
      is missing from the "scripts" component in \entity\zombie_villager_v2.entity.json

            Something i ate User2514163
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