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  1. Minecraft (Bedrock codebase)
  2. MCPE-177801

Minecarts and detector rails behave inconsistently in junctions

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.20.51 Hotfix
    • None
    • Confirmed
    • Multiple
    • 1168827

      Issue:
      Detector rails trigger before the minecart is actually on top of it. This does not occur on chunk borders exclusively, neither does it seem to be fully due to directionality, which makes it more difficult to predict.

      What Should Happen:
      The detector rail should only trigger if and only if the minecart is on top of it, not when it is still very much on the curved track.

      What Happens Instead:

      The minecarts can, seemingly, randomly trigger detector rails on turns and cause bent tracks to switch prematurely, causing inconsistent and unpredictable behavior/results.

      The behavior seems to be related to:

      MC-248665
      considering this one is Java and was tagged as "Low Priority" by Mojang, i have zero hopes for my report being fixed any time soon

      MCPE-92122

      Notes:
      I searched the bug tracker for minecart issues, and MCPE-92122 almost seemed to be the issue. However, it never seemed to address the turns and curves within chunks, so I believe mine is a different issue altogether. I do apologize in advance if i have made a duplicate ticket.

      Foxynotail texture pack for chunk border and directional axes/compass using armor stands were used for visual aids.

      Pardon the low resolution, i had to keep the file size as small as i could.

        1. east west.mp4
          4.36 MB
        2. East West Chunkborders.png
          East West Chunkborders.png
          819 kB
        3. MCPE-177801 Android beta 1.20.60.23.mp4
          7.40 MB
        4. north south.mp4
          4.39 MB
        5. North South Chunkborder.png
          North South Chunkborder.png
          764 kB

            Ruiz_ Ruiz_
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              Created:
              Updated:
              CHK: