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  1. Minecraft (Bedrock codebase)
  2. MCPE-177544

The blend is incorrectly applied to the terrain

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    • Icon: Bug Bug
    • Resolution: Won't Fix
    • None
    • 1.20.60.22 Preview, 1.20.50, 1.20.60.24 Preview
    • Community Consensus
    • Multiple

      The chunk they spawn correctly the first time, but when exiting and re-entering the world, the chunks become unstable and the terrain breaks.Caused by poor application of blending.

      New generation first entry second entry
      Old world converted infinite

      Steps to reproduce

      1. import World 1.16.221.mcworld and convert world to infinite
      2. Enter the world and explore new chunks outside the limits of the old world
      3. Leave the world and re-enter

      Expected results:
      The chunks are generated is stable and the terrain blending is good.

      Observed results
      The chunks become unstable and the ground breaks.

        1. First start stable.jpg
          First start stable.jpg
          1.48 MB
        2. old world converted infinite.jpg
          old world converted infinite.jpg
          1.63 MB
        3. Second start unstable.jpg
          Second start unstable.jpg
          1.30 MB
        4. villager's house broken in half.mp4
          6.67 MB
        5. World 1.16.221.mcworld
          1022 kB

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              Created:
              Updated:
              Resolved:
              CHK: