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  1. Minecraft (Bedrock codebase)
  2. MCPE-177189

Sun rays illuminate dark areas in deferred rendering

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    • Icon: Bug Bug
    • Resolution: Fixed
    • 1.20.70.20 Preview
    • 1.20.60.21 Preview, 1.20.60.25 Preview, 1.20.60.24 Preview
    • Confirmed
    • Multiple
    • 1040950

      Steps to Reproduce:

      1. Create a world with a PBR enabled resource pack and enable the "Render Dragon Features for Creators" experiment;
      2. During daytime, Find and enter a dark cave with no access to sun light.

      Observed Results:
      The sun rays disregard the terrain and illuminate the dark caves. Interestingly, the underground still gets affected by leaves on the surface, leaving tree shaped shadows.

      Expected Results:
      Sun rays aren't present in areas with no access to sun light.

      Screenshots/Videos attached: Yes

      Notes: The attached resource pack only enables PBR and nothing else, all components are using their default values.

        1. Bright deep cave.png
          1.80 MB
          [Mod] LateLag
        2. Deferred Test.mcpack
          0.4 kB
          [Mod] LateLag
        3. Tree decal.png
          2.17 MB
          [Mod] LateLag

            LateLag [Mod] LateLag
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              Created:
              Updated:
              Resolved:
              CHK: