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  1. Minecraft (Bedrock codebase)
  2. MCPE-176943

Glow lichen and sculk vein can generate floating inside trial chambers

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.21.50.25 Preview, 1.21.20.21 Preview, 1.21.0.22 Preview, 1.21.0.21 Preview, 1.21.0.20 Preview, 1.20.80.23 Preview, 1.20.60.20 Preview, 1.20.70.20 Preview, 1.20.60, 1.20.80.21 Preview, 1.20.72 Hotfix, 1.20.73 Hotfix, 1.21.0.23 Preview, 1.20.80, 1.21.0.24 Preview, 1.21.10.20 Preview, 1.21.0, 1.21.1 Hotfix, 1.21.30.21 Preview, 1.21.21 Hotfix, 1.21.41 Hotfix, 1.21.43 Hotfix, 1.21.44 Hotfix
    • None
    • Confirmed
    • Multiple
    • 1140688, 1139850

      Summary:
      Glow lichen and sculk vein can generate floating in the air inside trial chamber. This generation happens in the trial chamber, and more noticeable with the structure generating in the deep dark biome.

      Seed: -1447
      Coords: -738 -38 140
      Coords: -723 -21 155

      Steps to Reproduce

      1. Create a world with the specified seed.
      2. Visit the specified coordinates.

      Observed results:
      Glow lichen and sculk vein can generate floating inside trial chambers.

      Expected results:
      Glow lichen and sculk vein should not generate floating in the air.

      Image:

            MCPE4theBeacon [Helper] lillybeacon
            Votes:
            20 Vote for this issue
            Watchers:
            5 Start watching this issue

              Created:
              Updated:
              CHK: