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  1. Minecraft (Bedrock codebase)
  2. MCPE-176304

Tint color don't work with flipbook textures

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    • Icon: Bug Bug
    • Resolution: Awaiting Response
    • None
    • 1.20.32 Hotfix
    • None
    • Unconfirmed
    • Android

      I want to set "tint_color" in terrain_texture.json and it works fine, but this stops working when I want to make the texture animated with flipbook_texture.json.

       

      -I can add colors to block textures using "tint_color" in the "terrain_texture.json" file, for this I use a default white texture (the white portal in one of the images).

      -The color works fine, but if I add animation data for this texture in the "flipbook_texture.json" file the assigned tint_color data stops working and the texture is displayed as it is originally (white by default).

      -After several tests I was able to confirm that if I delete the data of this texture from the flipbook_texture file the color I assigned works again, BUT I NEED BOTH THINGS WORKING TOGETHER*, the animation and the color adjustment. Currently these functions only work separately.

            Dark GatoDroid Juan LG
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