• Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 0.16.0
    • None
    • Creative
    • Unconfirmed
    • Tablet - Android - Samsung Galaxy Tab 4 Nook

      I am working on a mob grinder in my creative world and it uses a flood room to kill mobs, but since 0.16.0, the mobs are not drowning, even when I switch to survival. I don't know if this is because the world is in creative, but the change log said nothing about changing how overland mobs react when submerged underwater

            N4P4L44 Nick Duesing
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