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Bug
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Resolution: Unresolved
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None
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1.20.30.24 Preview, 1.20.15 Hotfix
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None
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Confirmed
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Multiple
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1096012
Ever since the texture update, some entities have had unused sections of pixels that can't be noticed in game, but are confusing and misleading to players trying to get into custom textures by modifying the default ones.
- Armor Stand
- Blaze
- Cow
- All Llamas
- Magma Cube
- Mooshroom (red and brown)
- Polar Bear
- Sheep
Unused sections have been marked with blue in the attached pictures.
- relates to
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MC-242398 Unused pixels in sheep.png UV texture map
- Reopened
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MC-242591 Unused pixels in white/gray.png UV texture maps for llama varients
- Reopened
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MC-242092 Texture map for magma cube (magmacube.png) has unused pixels
- Resolved
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MC-242395 Texture map for the blaze (blaze.png) contains unused pixels
- Resolved
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MC-242396 Unused pixels in wood.png UV texture map for armor stands
- Resolved
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MC-242397 Texture maps for cow, red & brown mooshroom (red/brown_mooshroom.png & cow.png) contain unused pixels
- Resolved
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MC-242592 Texture map for the polar bear (polarbear.png) contain unused pixels
- Resolved
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MCPE-151604 Unused texture in minecart file
- Open